Weapons

Color

Weapons are items that can be used to kill non-players and players. There are two different types of weapons, melee and ranged.

Melee Weapons
Melee weapons are weapons that can only be used at point-blank range/arm's distance, though there are different lengths - and therefore - differernt ranges to all weapons.

Name: This is obviously for the name of the weapon.

Firerate: Measured in strikes per minute

Range: The maximum range of the weapon DPS: Damage per second, damage x strike rate (in minutes) ÷ 60.

Ranged Weapons
Ranged weapons are weapons that can be used in specified ranges. There are many different types of ranged weapons.

Guns
Name: This is obviously for the name of the weapon.

Firerate: Measured in rounds per minute.

(Effective Range) MaxR: The maximum range until the idle shots become more inaccurate.

(Fire Type) Fire T: The firing mode(s) of the weapon.

Recoil: The kickback when the weapon fires, measured in 0 (nothing) to 1 (M16a1) to 3 (Barrett M82).

(Accuracy) Accu: The accuracy of each bullet mid firing. Note, this does not count the idle (initial) shot.

DPS: Damage per second, damage x fire rate (in minutes) ÷ 60.

Spread (For Shotguns): General accuracy in comparison to the default reticle (default reticle accuracy is 90%), measured by difference percent. Ammo (Type): The type of ammunition used for the weapon.

Railguns
Railguns are all 100% accurate.

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